Monday 28 January 2013

First game for #1GAM : Asteroid Trainer

Hi,

This is my first blog for my first game.

I'm a professional programmer for a big simulator company.I usually code in C++ using our proprietary frameworks.

I started learning how to make games last year, but this year will be my first year as an indie developer. I participate at LD48 #25 - Jam and now I'm doing #1GAM. I will be using Unity3d, Gimp, Inkscape, sfxr, sketchup and blender.

I learned a lot with CookingWithUnity.comwalkerboystudio.com and burgzergarcade.com

And now the real thing
Here is my first #1GAM game :  Asteroid Trainer.

Asteroid Trainer - Title Screen
The player is a spaceship that has to destroy asteroid to make points.

I did it from scratch using what I learned from CookingWithUnity.

I did the model in sketchup8, the sound with SfxR and the music with Autotracker-bu.py.

I found it fun to play, but I would like to add more powerups, a better GUI and some enemies with AI.
But for a first submission, I think I did well.
Game screen: Asteroids, bullets, spaceship and gibs

If you want to play, here is the link : Asteroid Trainer 

Stay tuned for my next releases !

Twitter : @_jpcote_

No comments:

Post a Comment