I just started to code for my 2nd game : Stickyming (working title).
It will be a lemmings-like with stick figures.
As a player, you will need to escort a certain amount of SMs (Stickymings) from a village to another. Some hazards could be present on the road to the next safe zone. Your SMs will need to craft objects or do actions to continue their trip.
I plan to do a procedural terrain with random hazards and variable length.
What I did today was to create a really basic SMs walking animation and make it work in Unity.
I used Inkscape to draw my stick figure and TexturePacker to pack them in a texture map. In Unity I used the Texture offset to create the animation.
I had some difficulties drawing my stick figures, I will stick with this one, but I will probably change them if I succeed to create better looking stick figures.
![]() |
Texture packed with TexturePacker |
![]() |
Demo1 : SMs spawn and changing direction. |