This is my first blog for my first game.
I'm a professional programmer for a big simulator company.I usually code in C++ using our proprietary frameworks.
I started learning how to make games last year, but this year will be my first year as an indie developer. I participate at LD48 #25 - Jam and now I'm doing #1GAM. I will be using Unity3d, Gimp, Inkscape, sfxr, sketchup and blender.
I learned a lot with CookingWithUnity.com, walkerboystudio.com and burgzergarcade.com
And now the real thing
Here is my first #1GAM game : Asteroid Trainer.
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Asteroid Trainer - Title Screen |
I did it from scratch using what I learned from CookingWithUnity.
I did the model in sketchup8, the sound with SfxR and the music with Autotracker-bu.py.
I found it fun to play, but I would like to add more powerups, a better GUI and some enemies with AI.
But for a first submission, I think I did well.
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Game screen: Asteroids, bullets, spaceship and gibs |
If you want to play, here is the link : Asteroid Trainer
Stay tuned for my next releases !
Twitter : @_jpcote_
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